Bibliografia
Bibliografia¶
Daniel G. Sinclair, Gamification: The Three Intrinsic Motivations
Marcin Blacha, Projektowanie fabuły gier
Ashton Saylor, What makes a good gamebook - Part two: The Game of Narrative Choices
Ashton Saylor, Interactivity in Narrative Pt. 2
Ciekawe linki¶
https://www.polygon.com/features/2019/1/10/18165611/how-to-write-a-video-game-story-narrative-building-tips
https://medium.com/@Brian_G_Peters/6-rules-of-great-storytelling-as-told-by-pixar-fcc6ae225f50